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Building synthetic brains capable of human level discovery and invention... | ||||
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| Company | Concepts | Capabilities | Ventures | Articles | Patents |
| Artificial Neural Networks |
| Imagination Engines |
| Creativity Machines |
| Self-Training Artificial Neural Networks |
| Group Membership Filters |
| SuperNets |
| World Brain |
| Confabulation |
| PatternMaster |
| Agenda |
| ClassAct |
| Privateer |
| Tailored Robotic Brains |
| Tailored Robotic Simulations |
| Advanced Machine Vision |
| Graphical Programming Toolbox |
| Aura Renewable Energy |
| Synaptrix Parts Inspection |
| Synaptrix Financial Prediction |
| In Its Image |
| Song of the Neurons |
| Imagitron |
Robotic Simulation Environments
Summary - IEI builds virtual reality simulations within which robots and their neuro-control systems may be built, trained, and tested within their intended mission environments. At the core of such VR robots are STANNO-based Creativity Machines that drive motion planning as well as more ambitious long-range navigation and strategic planning. Once the 'brains' of these simulated robots have rehearsed in their mission environment, they may be ported to the corresponding hardware-based robot that can then exercise the very skills learned within the simulation environment. Later, these controlling neural architectures systems may be exchanged between the hardware robot and its virtual reality simulation in an ongoing bootstrapping cycle that cumulatively perfects the necessary skills to fulfill a particular mission. In effect the robot is cumulatively dreaming in virtual reality so as to improve its real world performance.
Details
- Under contract with the Air Force Research
Laboratory, IEI is currently developing a virtual robotic development and
test environment in which 'creative' robots based upon the IEI neural network
paradigms may be designed, trained, and tested within representative mission
environments. Within this application called "CSMARRT" (Creative,
Self-Learning, Multi-Sensory, Adaptive, Reconfigurable, Robotics, Toolbox),
robots may be designed using a newly invented form of XML called Robotic Markup
Language (RML). Using RML, robot designers may specify structure, mechanics,
both STANNO-modeled sensors and actuators, as well as STANNO-implemented neural
architectures. Once constructed, these virtual robots can be imported into
various learning environments where they may autonomously develop movement
strategies, schemes for integrating sensor signals, and clever ways of meeting
their mission objectives. Alternate views within the application's GUI allow the
user to visualize how individual neural network modules have 'knitted'
themselves into complex control architectures. Using CSMARRT, completed designs
may be exported to other simulation environments such ARA's Endgame
Framework to simulate a variety of battlefield environments. Similarly, IEI
is perfecting the means to export cultivated robotic brains from CSMARRT to a
variety of embedded targets such as FPGAs.
CSMARRT will soon be generalized for civilian use in the gaming and entertainment industries. For more details, contact Max Metzger.
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Imagination Engines, Inc.
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| Imagination Engines, Inc., 1550 Wall Street, Ste. 300, St. Charles, MO 63303, (636) 724-9000 |
| For technical support, contact sthaler@imagination-engines.com. |
| For contracts, contact kkane@imagination-engines.com. |